txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Hero

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
// Pretty much identical to Green Lantern hence using his VFX scene and abilities - Tom Litton

Ability "ICanDoVentAccess"
Ability "SecurityAccessHero"
Ability "GreenLanternGrapples"
Ability "GreenLanternIllumination"
Ability "GreenLantern_Deflect"
Ability "MinifigPhoneCameraGreen"
Ability "Regeneration"
Ability "LungeAnim"
Ability "TransformToBenTen_2"
Ability "ClayfaceExplosionAttack"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items


//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
can_grapple
grapple_gun_locator=0
has_whip tex="17"

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataGreenLanternJS"
Ability "AudioReactionDataGreenLanternJSVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------
vfxlevel_override "VFX_Upgrades"


Ability "GreenLantern_PunchHit_Overrides"
Ability "GreenLantern_SlamOverrides"
Ability "GreenLantern_TeleportOverride"
Ability "GreenLantern_ImpactSwitchOverrides"

StreakInitializationData
    Life 0.15
    WidthScale 0.075
    MaterialScene  "VFX_Lantern_Green" 
    MaterialSpecial "vLantGreen_FlyStreak_Ob1" 
    Colour 100 100 100 20
 EndStreakData

// Pretty much identical to Green Lantern hence using his VFX scene and abilities - Tom Litton

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action " Icon_Idle_Heroic6"
	cameraOffset x 0.024 y 0.00 z -0.01
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.04, OffsetY = -0.02, OffsetZ = 0.0, CharHeight = 0.41, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"
